This is a listing of games that will be running at our Hallowe’en one-shots. Sign-ups will take place live at the start of the event, following our usual format for game pitches.
To take part, please sign up to the Geas Discord at http://geas.org.uk/discord
Please note that pitches will start at 6 pm on 24 October. The post here is for information only, and sign-ups for games will happen on our Discord server after the games have been pitched.
Games listed in alphabetical order by title.
N.B.: this is a listing of games that have been submitted to us as of 10:30 am on Saturday. We acknowledge that there may be some last-minute submissions following the GM workshop, so some games might not be on this listing. This list may be subject to change by pitches tomorrow.
Attack of the Zombie Chipmunks!
System: D&D 5e
GM: Holly Rankin
Description: I know what you’re thinking. “Oooo, Zombie Chipmunks, just how scary can they be?” The answer? Pretty terrifying. You are a group of paranormal investigators. If someone has an issue with those things that go bump in the night, you guys are the people to call. Ghosts? Easy job. Vampires? No problem. But this one’s odd, even by your standards. But really, who’s ever heard of a plague of zombie chipmunks before? Your goal is simple: Investigate the causes of, and stop, this horrific plague. This will be a spooky, comedic game rather than a full-on horror one. Pre-generated characters will be provided. Knowledge of D&D is not required but would be helpful.
Format: Voice with video if people want it.
Spaces: 4 to 6
Age Rating: 12
Content Advisories: Cartoony violence is likely, any graphic descriptions will be avoided. Death of cute forest animals is unavoidable.
Harvest Moon
System: Call of Cthulhu 7e.
GM: Matthew Kirby
Description: 1892, the last days of may draw near in the small German barony of Allenberg, and the denizens prepare to celebrate the Harvest Moon, one of the locale’s many peculiarities. Ensconced in the rolling Rhineland mountains, Allenberg has been allowed to thrive in obscurity over the centuries. However recent administrative changes in the overarching Duchy have brought attention to some anomalies in the province, notably the deaths that take place every year, without explanation. The Duke has hired a team of experts, and others who were available on short notice, to venture into Allenberg, and investigate. If you want to experience 19th century Germany as portrayed by someone who knows almost nothing about Germany, or a plot ripped straight from a bunch of occult rock songs, this is the one-shot for you. Allenberg is fictional, but Germany is real.
Format: Voice only, with Roll20
Spaces: 5
Age Rating: 18
Content Advisories: Warning: Historical innacuracies, potentially gruesome combat, and intention to spook.
Haunted Nation: Episode 24
System: World of Darkness
GM: Craig Oxbrow
Description: A live streaming exploration of an abandoned country house that’s said to be haunted. Is anybody there…?
Format: Voice and/or video
Spaces: 4 to 6
Age Rating: 15
Content Advisories: Violence, blood
Haunting on the Orient express
System: Inspectres
GM: Craig Barnes
Description: The year is 1934 and mankind rolls forward into the future on thousands of miles of iron rail. And if you have the funds you can travel in style and luxury on a train moving at previously unfathomable speeds. The Orient Express is one such train. Paris to Instanbul in a flash! And the wealthy flock to it for the experience of a cross continental trip. You however, can’t afford a ticket. You can barley keep your business running. As people embraced science and tossed aside superstition, they’ve had less and less need for professional ghost hunters. But today you received a letter, with money enclosed and a promise of more if you can travel post haste to Paris for an urgent job. How hard could it be?
Format: Discord and Roll20
Spaces: 6
Age Rating: 15
Content Advisories: Ghosts, murder and light violence
The House of Poe
System: D&D 5e
GM: Caitlin Flavell
Description: A creepy one-shot adventure inspired by the works of Edgar Allen Poe. Our brave adventurers are invited to explore the house of a reclusive author, and discover the horrors within…
Format: Video preferred but will discuss with players.
Spaces: 6
Age Rating: 15
Content Advisories: Contains: horror, body horror, graphic violence, strong degree of grossness.
Nightmare Ascendant
System: Courage – a brand new homebrew system of my own devising
GM: Stephen McMorland
Description: Fear is dangerous, it lurks in The Dreaming, fed by Dread and Nightmare, usually it remains inchoate, intangible but sometimes, oh yes, sometimes The shadows have claws, the whispers have teeth and then…people die. The Brave are those few with the courage and the strength to combat fear armed with their wits, some knowledge and the power of Courage. This game uses a very simple mechanic to recreate the adventures of heroes who use courage to fight against fear, this will be a playtest of sorts so be aware that things might seem a but rough and ready.
Format: Video and voice, probably on Discord
Spaces: 3 to 6
Age Rating: 18
Content Advisories: This game explores fear, phobia, the unnerving and disquieting terrors which lurk in the shadows of our psyche, so be aware this is a psychological horror game
Overnight Stay
System: D&D 5e
GM: Kay Gillespie
Description: You and a few other people have found yourselves trapped in a supermarket overnight. Surviving until morning should be simple since you’re definitely alone in here… right? (This game uses 5e in a modern setting. Intended to be a similar level of threat and horror as an episode of Buffy/Supernatural)
Format: Will be using Roll20. Voice on Discord or Roll20. Video prefered on Roll20, but not essential
Spaces: 6
Age Rating: 15
Content Advisories: mild gore, terror, may involve discussions of Doom (2016)
Uncanny Echo: Trick or Treat
System: Uncanny Echo (PbtA)
GM: Vivek Santayana
Description: You are all a bunch of students sharing a house in the suburbs. Hallowe’en is coming up and, and the Hendersons, who live across the street, are organising a big party. This is possibly the most exciting thing to happen here for a while. The rest of the neighbourhood is frighteningly dull. But you get the feeling there is far more going on here than meets the eye. You’re not sure, but there is something off about the Hendersons’ house. You can never quite put your finger on it, and you are desperate to find out what it is about this that feels rather off. You see the decorations go up, with all the spooky cob webs and plastic spiders, carved pumpkins and papier mache skeletons, and as the day of the party draws nearer, you find yourself unable to resist the invitation.
Format: Zoom voice and video
Spaces: 3 to 4
Age Rating: 15
Content Advisories: May contain some elements of psychological horror, as well as themes of gentrification and racial/class inequalities.