February 2021 Sunday Afternoon Pitch Listings

This is a listing of campaigns being pitched in the afternoon on Sunday, 21 February 2021. Afternoon pitches will take place at 1 pm on the Geas Discord server. These games will take place on Sundays at the same time slot every week.

To sign up to a game, please join the Geas Discord at https://geas.org.uk/discord

The post here is for information only, and sign-ups for games will live happen on Discord after the GMs have pitched their games live.

Continue reading “February 2021 Sunday Afternoon Pitch Listings”

February 2021 Wednesday Pitch Listings

This is a listing of campaigns being pitched on Wednesday, 17 February 2021. Pitches will take place at 6 pm on the Geas Discord server. These games will take place on Wednesdays at the same time slot every week.

To sign up to a game, please join the Geas Discord at https://geas.org.uk/discord

The post here is for information only, and sign-ups for games will live happen on Discord after the GMs have pitched their games live.

Continue reading “February 2021 Wednesday Pitch Listings”

January 2021 Sunday Evening Pitch Listings

This is a listing of campaigns being pitched in the evening on Sunday, 17 January 2021. Evening pitches will take place at 6 pm on the Geas Discord server. These games will take place on Sundays at the same time slot every week.

To sign up to a game, please join the Geas Discord at https://geas.org.uk/discord

The post here is for information only, and sign-ups for games will happen on Discord after the GMs have pitched their games live.

Continue reading “January 2021 Sunday Evening Pitch Listings”

January 2021 Sunday Afternoon Pitch Listings

This is a listing of campaigns being pitched in the afternoon on Sunday, 17 January 2021. Afternoon pitches will take place at 1 pm on the Geas Discord server. These games will take place on Sundays at the same time slot every week.

To sign up to a game, please join the Geas Discord at https://geas.org.uk/discord

The post here is for information only, and sign-ups for games will live happen on Discord after the GMs have pitched their games live.

Continue reading “January 2021 Sunday Afternoon Pitch Listings”

January 2021 Wednesday Pitch Listing

This is a listing of campaigns being pitched on Wednesday, 13 January 2021. Pitches will take place at 6 pm on the Geas Discord server. These games will take place on Wednesdays at the same time slot every week.

To sign up to a game, please join the Geas Discord at https://geas.org.uk/discord

The post here is for information only, and sign-ups for games will live happen on Discord after the GMs have pitched their games live.

Continue reading “January 2021 Wednesday Pitch Listing”

Winter One-Shots 2020 Game Listings

This is a listing of games being pitched for our winter one-shots on 19 December. Pitches for the one-shots will start at 6 pm on the Geas Discord server. These games will take place immediately after the pitches

To sign up to a game, please join the Geas Discord at https://geas.org.uk/discord

The post here is for information only, and sign-ups for games will happen on Discord after the GMs have pitched their games live.

Continue reading “Winter One-Shots 2020 Game Listings”

November 2020 Sunday Evening Re-Pitch Listing

This is a listing of campaigns being pitched on Sunday, 8 November 2020. Evening pitches will take place at 6 pm on the Geas Discord server. These games will take place on Sundays at the same time slot every week.

To sign up to a game, please join the Geas Discord at https://geas.org.uk/discord

The post here is for information only, and sign-ups for games will happen on Discord after the GMs have pitched their games live. Continue reading “November 2020 Sunday Evening Re-Pitch Listing”

November 2020 Sunday Afternoon Re-Pitch Listings

This is a listing of campaigns being pitched in the afternoon on Sunday, 8 November 2020. Afternoon pitches will take place at 1 pm on the Geas Discord server. These games will take place on Sunday afternoons at the same time slot every week.

To sign up to a game, please join the Geas Discord at https://geas.org.uk/discord

The post here is for information only, and sign-ups for games will happen on Discord after the GMs have pitched their games live. Continue reading “November 2020 Sunday Afternoon Re-Pitch Listings”

November 2020 Wednesday Re-Pitch Listings

This is a listing of campaigns being pitched on Wednesday, 4 November 2020. Pitches will take place at 6 pm on the Geas Discord server. These games will take place on Wednesdays at the same time slot every week.

To sign up to a game, please join the Geas Discord at https://geas.org.uk/discord

The post here is for information only, and sign-ups for games will happen on Discord after the GMs have pitched their games live.


183: A Dead Desert Town

System: Dungeons and Dragons 5e
GM: Yves-Pearl
Description: They buried the dead far beyond Map’s Edge, out in the desert where they wouldn’t be disturbed. As the years went by and the graveyard grew and the journey out into the inhospitable waste of sand a grew too. Eventually it took days to take a body out, bury it, hold a service and return. So they built a town, amid of the acres of  barrows and tombs.
Its name is bigger than its population but of late its had far more folks passing through. Some of them have been venturing out past the vast boneyard and into the unforgiving desert beyond. Lights on the horizon in the dead of  night, whispers echoing off the canyons and more new faces than 183 has seen since its foundations were laid.
What has come to life out in 183?
(Part creeping eldritch horror part magical western, can I get a spooky yeehaw)
Format: voice & video on discord, there will be a shared google drive too.
Spaces: 4 to 5
Age Rating: 18
Content Advisories: Discussion of death and death rites, possible discussion mind control/hypnosis/gaslighting, some eldritch horror stuff


A Deal with the Devil

System: Pathfinder 2e
GM: Declan Kelly
Description: Years ago you made a deal with a devil for your soul, and today you received a mysterious letter from a stranger about getting it back. Elements of dark fantasy, planar travel, with a semi-serious tone but I welcome some player antics. Higher level campaign, leveling up by story progress, no Chaotic Evil characters.
Format: I’ll be running it on Roll20 but use discord for chat options
Spaces: 4
Age Rating: 18
Content Advisories: Body Horror, Religious themes, Morally Grey Choices


Drunk Space Pirate

System: Drunk Space Pirate (Homebrew)
GM: Morgan Kane
Description: Drunk Space Pirate is a collaborative storytelling game where everyone is the GM, because I’m a profoundly lazy person. In it, you have only three stats: Drunk, Space, and Pirate. In it, there is only one immutable rule: No happy endings. You are a merry (and very intoxicated) band of outcasts, rogues, hedonists, and swashbucklers, with a knack for escaping even the most dire of situations. It is after one such situation that we begin every session, as you, the only survivors, recount the tale to anyone who’ll listen over a pint or twelve, embellishing and omitting details as you see fit. Expect a lot of “Pirates of the Carribean – but in space!”-style action comedy, a big helping of hilarious sociopathy and backstabbing bastardry, and a generous sprinkling of incredibly cheap “oh, you like this character I made up? What if I kill them in front of you?” to taste.
Format: Voice (and video, if possible), with Google Sheets for character sheets/notes.
Spaces: 5
Age Rating: 15
Content Advisories: Strong Language, Excessive Alcohol Abuse, Imitable Behaviour, Swashbuckling, Comic Violence, Incredibly Serious Violence, Incredibly Gruesome Violence That May Or May Not Still Be Really Funny Depending On Your Sense Of Humour, and Moderate-to-Severe Peril.


A Hole in the Oak

System: Old School Essentials (aka D&D basic from 1981)
GM: Jamie Wheeler
Description: A hole in an old oak tree leads characters down to a maze of twisting, root-riddled passageways, the chambers of an ancient wizard-complex, and the banks of an underground river where once a reptile cult built their temples.
A dungeon crawl with simple rules, fragile/inept characters and (hopefully) cunning plans.
Format: voice/video probably also roll20 when I figure out how to use it
Spaces: 5
Age Rating: 15
Content Advisories: None that I’ve spotted yet.


Masks: a New Generation

System: Masks: a New Generation (PbtA)
GM: Vivek Santayana
Description: Now that the PCs have defeated the swarm of alien killer bees that were attempting to invade Earth, they are about to face their biggest and most harrowing threat yet: Prom. Masks is a game about teenagers dealing with the challenges of growing up, like self image, friendship, and the expectations of adults, while also just happening to be a team of superheroes with incredible powers out to save the world and make their mark in the history of superheroes. So an average day in secondary school involves fighting over the best table in the cafeteria, trying to find a date for Prom, and stopping an evil supervillain from destroying the city. You know, regular teenage things.
The tone of the game is that of teen superhero comics like X Men and Young Avengers. Players will play teenagers with awesome superpowers but very little self-control. The mechanics lean heavily on the emotional drama between characters. This is a Powered by the Apocalypse game, so it’s mechanically very simple and it focuses on the story. Players will have the opportunity to define elements of the world and the story, and I will be improvising heavily with that.
Format: Zoom voice and video, Discord for rolling dice.
Spaces: 3 to 5
Age Rating: 12
Content Advisories: The game may include romance depending on how players create their characters. There will be abstract, cartoon or comic book violence or threats, but no detailed or graphic depictions of violence.


Outlaws of Mt Hua

System: Hearts of Wulin
GM: Joe McLaughlin
Description: *All Under Heaven lies before Qin Shi Huangdi, the self declared “Son of Heaven”. All the petty kingdoms that once warred for dominance have fallen before the state of Qin. In this age of tyranny, cruelty is rife. But hope endures. The bravest sword-masters and sages have taken to the wilds, living beyond Imperial control and keeping resistance alive against all hope… *
A Wuxia-style adventure set in Qin Dynasty China, inspired by tales of high adventure like the Water Margin and Crouching Tiger, Hidden Dragon. Play larger than life heroes that have taken up arms against Qin tyranny. Confront not only the emperor’s servants but the complex networks of competing relationships and loyalties that surround you. Sacrifices must be made, bonds of kinship and brotherhood tested, and evil overcome.
Format: Voice only.
Spaces: 5
Age Rating: 15
Content Advisories: Strong Violence, Threat, References to authoritarianism and repression


Rock, Paper, Sand

System: Call of Cthulhu 7e
GM: Jules
Description: We first meet our Investigators in the brightly lit foyer of Mottkins & Rumpterfrabble attorney at law, as they await the reveal of professor Deiggit’s will. Cheerfull sounds of the city are all left behind the heavy oaken doors of the office, as you are left alone with occasional cracks coming from the fireplace and your grim thoughts. Respected scholar, world traveller, loyal friend and a well-renown cat lover never returned to his eight beloved fluffy fellas after leaving for a relaxing vacation in Italy. Is it money, a touching hearty letter or a bone chilling mystery that the will holds? The clock strikes half past eleven – time to enter the office and see for yourselves.
Format: Discord voice + roll20
Spaces: 3 to 5
Age Rating: 18
Content Advisories: Blood, corpses and insanity


A Tale of Heroes

System: Homebrew
GM: Alan Jackson
Description: Once upon a time, it was a fantasy land of storybook grandeur. Ruled by the Good King and the Wise Queen, with heroes like the Old Sage and Bold Knight supporting. Against them stood the Dark Lord, the Sinister Sorceress and so on. Famous roles, of grand stories.
Now, they are gone.
The power of story has shattered,  scattered over hundreds of candidates. People with touches of story, possibilities for greatness.
You are some of them. What will you do with this potential?
Your group has chosen to be the heroes of a community. It’s fate is your fate. How will the story of them, and thus you grow.
Format: Zoom, custom Discord dice bot
Spaces: 2 to 3
Age Rating: 15
Content Advisories: Violence. Consequential Moral choices

Hallowe’en One-Shots 2020 Game Listings

This is a listing of games that will be running at our Hallowe’en one-shots. Sign-ups will take place live at the start of the event, following our usual format for game pitches.

To take part, please sign up to the Geas Discord at http://geas.org.uk/discord

Please note that pitches will start at 6 pm on 24 October. The post here is for information only, and sign-ups for games will happen on our Discord server after the games have been pitched.

Games listed in alphabetical order by title.

N.B.: this is a listing of games that have been submitted to us as of 10:30 am on Saturday. We acknowledge that there may be some last-minute submissions following the GM workshop, so some games might not be on this listing. This list may be subject to change by pitches tomorrow.

Attack of the Zombie Chipmunks!

System: D&D 5e
GM: Holly Rankin
Description: I know what you’re thinking. “Oooo, Zombie Chipmunks, just how scary can they be?” The answer? Pretty terrifying. You are a group of paranormal investigators. If someone has an issue with those things that go bump in the night, you guys are the people to call. Ghosts? Easy job. Vampires? No problem. But this one’s odd, even by your standards. But really, who’s ever heard of a plague of zombie chipmunks before? Your goal is simple: Investigate the causes of, and stop, this horrific plague. This will be a spooky, comedic game rather than a full-on horror one. Pre-generated characters will be provided. Knowledge of D&D is not required but would be helpful.
Format: Voice with video if people want it.
Spaces: 4 to 6
Age Rating: 12
Content Advisories: Cartoony violence is likely, any graphic descriptions will be avoided. Death of cute forest animals is unavoidable.


Harvest Moon

System: Call of Cthulhu 7e.
GM: Matthew Kirby
Description: 1892, the last days of may draw near in the small German barony of Allenberg, and the denizens prepare to celebrate the Harvest Moon, one of the locale’s many peculiarities. Ensconced in the rolling Rhineland mountains, Allenberg has been allowed to thrive in obscurity over the centuries. However recent administrative changes in the overarching Duchy have brought attention to some anomalies in the province, notably the deaths that take place every year, without explanation. The Duke has hired a team of experts, and others who were available on short notice, to venture into Allenberg, and investigate. If you want to experience 19th century Germany as portrayed by someone who knows almost nothing about Germany, or a plot ripped straight from a bunch of occult rock songs, this is the one-shot for you. Allenberg is fictional, but Germany is real.
Format: Voice only, with Roll20
Spaces: 5
Age Rating: 18
Content Advisories: Warning: Historical innacuracies, potentially gruesome combat, and intention to spook.


Haunted Nation: Episode 24

System: World of Darkness
GM: Craig Oxbrow
Description: A live streaming exploration of an abandoned country house that’s said to be haunted. Is anybody there…?
Format: Voice and/or video
Spaces: 4 to 6
Age Rating: 15
Content Advisories: Violence, blood


Haunting on the Orient express

System: Inspectres
GM: Craig Barnes
Description: The year is 1934 and mankind rolls forward into the future on thousands of miles of iron rail. And if you have the funds you can travel in style and luxury on a train moving at previously unfathomable speeds. The Orient Express is one such train. Paris to Instanbul in a flash! And the wealthy flock to it for the experience of a cross continental trip. You however, can’t afford a ticket. You can barley keep your business running. As people embraced science and tossed aside superstition, they’ve had less and less need for professional ghost hunters. But today you received a letter, with money enclosed and a promise of more if you can travel post haste to Paris for an urgent job. How hard could it be?
Format: Discord and Roll20
Spaces: 6
Age Rating: 15
Content Advisories: Ghosts, murder and light violence


The House of Poe

System: D&D 5e
GM: Caitlin Flavell
Description: A creepy one-shot adventure inspired by the works of Edgar Allen Poe. Our brave adventurers are invited to explore the house of a reclusive author, and discover the horrors within…
Format: Video preferred but will discuss with players.
Spaces: 6
Age Rating: 15
Content Advisories: Contains: horror, body horror, graphic violence, strong degree of grossness.


Nightmare Ascendant

System: Courage – a brand new homebrew system of my own devising
GM: Stephen McMorland
Description: Fear is dangerous, it lurks in The Dreaming, fed by Dread and Nightmare, usually it remains inchoate, intangible but sometimes, oh yes, sometimes The shadows have claws, the whispers have teeth and then…people die. The Brave are those few with the courage and the strength to combat fear armed with their wits, some knowledge and the power of Courage. This game uses a very simple mechanic to recreate the adventures of heroes who use courage to fight against fear, this will be a playtest of sorts so be aware that things might seem a but rough and ready.
Format: Video and voice, probably on Discord
Spaces: 3 to 6
Age Rating: 18
Content Advisories: This game explores fear, phobia, the unnerving and disquieting terrors which lurk in the shadows of our psyche, so be aware this is a psychological horror game


Overnight Stay

System: D&D 5e
GM: Kay Gillespie
Description: You and a few other people have found yourselves trapped in a supermarket overnight. Surviving until morning should be simple since you’re definitely alone in here… right? (This game uses 5e in a modern setting. Intended to be a similar level of threat and horror as an episode of Buffy/Supernatural)
Format: Will be using Roll20. Voice on Discord or Roll20. Video prefered on Roll20, but not essential
Spaces: 6
Age Rating: 15
Content Advisories: mild gore, terror, may involve discussions of Doom (2016)


Uncanny Echo: Trick or Treat

System: Uncanny Echo (PbtA)
GM: Vivek Santayana
Description: You are all a bunch of students sharing a house in the suburbs. Hallowe’en is coming up and, and the Hendersons, who live across the street, are organising a big party. This is possibly the most exciting thing to happen here for a while. The rest of the neighbourhood is frighteningly dull. But you get the feeling there is far more going on here than meets the eye. You’re not sure, but there is something off about the Hendersons’ house. You can never quite put your finger on it, and you are desperate to find out what it is about this that feels rather off. You see the decorations go up, with all the spooky cob webs and plastic spiders, carved pumpkins and papier mache skeletons, and as the day of the party draws nearer, you find yourself unable to resist the invitation.
Format: Zoom voice and video
Spaces: 3 to 4
Age Rating: 15
Content Advisories: May contain some elements of psychological horror, as well as themes of gentrification and racial/class inequalities.