Sunday Afternoon Games Listings

This is a listing of campaigns being pitched on the afternoon of the 22nd of September, 2024. Pitches will take place at 13:00 in the Cheviot Room at the Pleasance. These games will take place on Sundays during the same time slot every week.

To stay up to date with any updates, please join the GEAS Discord at https://geas.org.uk/discord

The post here is for information only, and sign-ups for games will happen live in person after the GMs have pitched their games. Please note games marked (continuing) may have limited or no spaces available.

Allies of Freedom

System: Sentinels of the Multiverse
GM: Aidan
Description: Supers game using a homebrew setting. Aiming for something of a JSA vibe like from the comics – the player team being a long-running team in the setting with lots of ties to history. Also wanting to have collaborative setting creation – I’m very open to players adding their own elements and building the setting around players/characters.
Spaces: 6
Age Rating: 12
Content Advisories: Mild menace/violence.

Call of the Netherdeep

System: Dungeons & Dragons 5th Edition
GM: Liam
Description: A rendition of the prewritten campaign Critical Role: Call of the Netherdeep, which runs from 3rd to 13th level. Your characters will race a team of rivals across continents, investigate the strange mysteries of the red moon under the auspices of mysterious factions, delve into the ancient temples of evil gods, explore the drowned ruins of a corrupted city, and probably eat a lot of pies. This campaign is more focused on roleplay than rules, although reasonable experience with the mechanical aspects of D&D is preferable.
Spaces: 5
Age Rating: 15
Content Advisories: Violence, Body Horror, Cults, Fantasy Religion

Dungeon Delvers Incorporated: The Road to Morto

System: Dungeons & Dragons 5th Edition
GM: Charles Alexander
Description: The nation of Morto has recently found themselves in the midst of a gold rush of sorts. People have started delving into the vast catacombs beneath the capital city, with the hopes of claiming even a fraction of the rare artefacts and magical items held within. These treasure hunters refer to themselves as Delvers. They say that in order to become a Delver, you must first walk the long road that leads into the city. A treacherous path filled with vicious beasts, monsters and plenty of other threats lie ahead for anyone wishing to plunge the depths of the catacombs on the journey they call The Pilgrimage. Regardless of if you are a Delver or not, you find yourself on a train headed for the city, right before disaster strikes. With no easy way there, it seems as though you’ll need to take the Pilgrimage yourself on the ROAD TO MORTO. This is a light-hearted travel adventure starting at first level, designed for character interaction and integration into the world and story, and using homebrew travelling rules to make things interesting.
Spaces: 6
Age Rating: 15
Content Advisories: Blood (negotiable)

New Edo

System: New Edo
GM: Stephen L. McMorland
Description: Imagine an alternative history where the belief of sufficient numbers of people can affect reality, where beings of myth and legend serve sushi at street cafés, where oni are used car salesmen, where, if you try hard enough, you can become a Legend! This is a brand-new game, recently released set in a future Japan, where a 200-year-old empress rules over a land where shinto magic and cybernetic augments are possible, where a humanoid rabbit samurai and a cyborg kitsune can have adventures and make their names immortal, make their dreams come true, maybe even become the shogun? This is quite a crunchy rule set but a lot of fun, with a modular character creation system.
Spaces: 6
Age Rating: 18
Content Advisories: May tackle themes of mild horror or fantasy violence, all lines and veils will be discussed either at session zero or through private DMs.

Shadowed Keep on the Borderlands

System: Dungeons & Dragons 5th Edition
GM: Jesse
Description: A Dungeons & Dragons 5th edition adventure loosely based on the classic module Keep on the Borderlands, starting at 1st level. You are a band of adventurers looking to explore a mysterious shadowy keep (shocker), specifics to be discussed on the day. Tone and style (silly vs serious, meat-grinder vs lighthearted romp) can be discussed by the group. I like to integrate player backstories into the narratives of my campaigns, so please be prepared for that 🙂
Spaces: 5
Age Rating: 18
Content Advisories: Fantasy violence, fantasy death, possible PC death, others to be discussed at table!

Sins of Succession

System: Adventures in Rokugan
GM: Roderick Easton
Description: This story takes adventurers to the small village of Twin Blessings, a place that has fallen on hard times since the elements became imbalanced. The crops fail, bandits prowl the woods, and the daimyō demands his due. Have these people fallen out of favor with the kami or is a darker force at work?
Spaces: 6
Age Rating: 15
Content Advisories: Fantasy violence, may be body horror and various phobias somewhat later in the campaign.