Dealing with ‘Zoom Fatigue’ and Other Challenges of Gaming Virtually

As summer games begin and our gaming moves on-line, we face challenges of adapting to new, virtual environments. In a previous post, I discussed a few tips on adapting our game safety tools for on-line play. In this post, we’ll look at some challenges to accessibility that video conferencing may pose. We hope that this will be a starting point for all players and GMs to think about issues that might arise while gaming on-line, so we can be mindful of this going forward and accommodate people’s needs. Continue reading “Dealing with ‘Zoom Fatigue’ and Other Challenges of Gaming Virtually”