Call of Cthulhu: the Crusader States Project

Dear Grand Adventurers,

We have some news about an exciting opportunity for our members! GEAS is collaborating with the History and Games Studies Network at the School of History, Classics, and Archaeology to help them run a new project.

The History and Games Studies Network is creating a new setting for Call of Cthulhu based on the Crusader States. This would build on the forthcoming Medieval Cthulhu expansion by James Holloway, which would enable Keepers and players to run scenarios set in and around the middle east during the medieval period. The purpose of this project is to give students studying a variety of different subjects at the University experience in creating a supplement book for a role-playing game. Participants will be involved in every stage of the writing process, including research, planning, writing, graphic design, and editing (and, at a later stage, play-testing).

This project is set in the Crusaders States (which covered the coast from Turkey to Egypt, as well as the Upper Mesopotamia) between 1100 and 1300, which was an incredibly rich meeting point of cultures and cultural legacies. The proposed supplement will present a more nuanced and complex history of the crusading period than the simplistic ‘clash of civilisations’ narrative found in most other RPGs.

If you are a student in the School of History, Classics, and Archaeology; Literatures, Languages, and Cultures; or the Edinburgh College of Art, and have any interest or experience in the above, please get in touch with us. There is an initial meeting with Gianluca Raccagni, the lecturer in History leading this project, on 23 October in G16 in the William Robertson Wing, Old Medical School, Teviot Place, from 2.30 to 4 pm. Please come along to this meeting if you are interested. If you are unable to make this meeting but would still like to be involved, please email Gianluca at Gianluca.Raccagni.

Please note that because of the conditions of the funding for this project, only students enrolled at the university will be eligible for the research, writing, editing and illustration of the source book. However, if you are not a student, you can still be involved as a play tester. We are planning on running special events at GEAS for this. There may also be future events and discussions in the development of this project. We will be in touch if we have any further updates on this and any new opportunities, especially ways in which many of our members who have a wealth of experience in the field of game design can be involved.

We hope you are all as excited about this project as we are!

In our house in Teviot GEAS waits gloriously,
Robyn and Vivek