Wednesday 25th Games Listings

This is a listing of campaigns being re-pitched on Wednesday 25th. Pitches will take place at 6pm at Summerhall in the Dissection Room. These games will take place on Wednesday during the same time slot every week although venue may change depending on EUSA availability.

To stay informed, please join the GEAS Discord at https://geas.org.uk/discord

The post here is for information only, sign-ups will happen in person.

PLEASE NOTE that any games marked (continuing) are likely to have most if not all of their spaces filled already

Continue reading “Wednesday 25th Games Listings”

REPITCHES Sunday Evening Games Listings

*NEW* Vampire The Masquerade

System: Vampire The Masquerade
GM: Craig Oxbrow
Description: Vampires exist in a world that looks like ours, hunting and fighting for power in the night. A game about what it takes to survive and stay sane in a society of monsters.
Spaces: 3-6
Age Rating: 15
Content Advisories: Blood, horror, violence, crime, supernatural and occult

All these others games are *continuing* but is possible some do have spaces available:

Everyone’s a goblin

System: DnD 5e
GM: Jules Alekseeva
Description: After a party of adventurers met its untimely demise in a spiked pit of a goblin camp, the chief has decided to bestow all of their equipment onto a crack team of goblins – you. Everyone starts as a lv1 goblin adventurer, going on missions to aid the goblin camp, stealing nice things for your own enjoyment, and potentially figuring out the greater significance of an inherited artefact. I’m planning a chill player-centered game, for new or experienced players alike.
Spaces: 6 (4 currently filled)
Age Rating: 15
Content Advisories: Fantasy violence, disqusting doblin habits

Family Means Business

System: FATE Core
GM: Logan Anderson
Description: Set thousands of years in the future where, 25 years after a cosmic scale war between gods, the world this city is on is opened up to a whole myriad of other civilisations and cultures. The ruling class of this city, the Fatebreakers, are in a weakened state after the war and a death of one of their leaders. So a variety of organisations seek to wrest control of the city behind the scenes. This second campaign will be sci-fantasy with a very variable level of technology. Family Means Business will be a mafia-style game of politics and cloak-and-dagger power struggles in an ancient urban playground. Very open and sandboxy. The players will determine the ultimate direction of the story.
Spaces: 5
Age Rating: 15
Content Advisories: Violence, drug use, strong language.

Planescape: Esoterica

System: DnD 5e
GM: Leo
Description: Set in the D&D setting of “Planescape,” the players will play a group of adventurers trudging around the multiverse, visiting surreal vistas and conversing with freaks of all shapes and alignments. This campaign will be episodic and incorporate both modules and custom made elements, and can be altered significantly based on if the players have specific desires for their characters. The focus will be on narrative and exploration, and as such making a somewhat detailed character and backstory will be quite helpful, as I almost always use character’s background elements within the story. I am fairly lenient when it comes to rules and mechanics, meaning I would recommend people who prefer very tactical and strategic combat to probably steer clear. The general tone will be surreal and unsettling, both in part due to the setting of Planescape itself and also my general proclivities as a DM.
Spaces: 6
Age Rating: 18
Content Advisories: body horror, gore, disease, madness and psychological themes

Quest of the Topaz Champion

System: Adventures in Rokugan (a 5e SRD game)
GM: Roderick Easton
Description: For thousands of years, the samurai of the Great Clans have served the Hantei Emperor in guiding this land’s destiny. But now, danger besets Rokugan on all sides. While the Great Clans march to war with one another, blood magic users corrupt the Empire from within, the spirits of the restless dead haunt its wilds, and to the south, hordes of foul oni batter against the Kaiu Wall, the last defense against the vile demons pillaging Rokugan. With the Great Clans distracted on all fronts, it falls on brave warriors and adventurers to protect the common folk and fight these threats. Do you have what it takes to defeat these ancient evils and ensure the Emerald Empire stands for another thousand years? The system for this game is based on that of Dungeons & Dragons, but with a completely different set of Species, Classes, Backgrounds and Feats.
Spaces: 5
Age Rating: 15
Content Advisories: Violence

Monster of the Week

System: Monster of the week
GM: Holly Rankin
Description: This is a game about hunting monsters and solving mysteries. Exact theming/setting of the game can vary on what the players want. The default setting is based off shows like Buffy and Supernatural (although I have never actually seen either show, so there may or may not be a resemblance). Game mechanics are pretty simple so it is beginner friendly. There are some horror elements by the nature of the game.
Spaces: 5
Age Rating: 12
Content Advisories: violence, horror, potential character death

Lady Blackbird

System: Lady Blackbird
GM: Elisaveta Lavrentieva
Description: Lady Blackbird is a noble on the run from an arranged marriage from Count Carlowe. She hired a smuggler skyship, The Owl, to escape the Ilysium world to the end of the Remnants, where she can be reunited to the pirate king Uriah, her once secret lover. However, The Owl has been captured by the Imperials, and it’s not long until the crew’s identity is revealed… Romance is a key theme here, and the game comes with pre-made characters. It is a simple ruleset, so it is good for beginners. There shall be skyship battles, sky squids, dastardly escapes, and more!
Spaces: 5
Age Rating: 15
Content Advisories: Romance, fantasy violence, escaping law

REPITCHES Sunday Afternoon Game Listings

All the games below are continuing from the first half of the semester. Many of the spaces will be reserved for returning players.

Night Watch 13

System: Dungeons and Dragons 5th Edition
GM: Alex “Grim” Lutman
Description: It is 1:44am in the great citadel of Stalhex, and someone has just been murdered in a way that wasn’t possible yesterday. The only people who know this are Night Watch 13, a single squadron of the Stalhex Night Watch, and though they don’t know it yet, they may just be the only people standing between The City of Stone and total oblivion. Night Watch 13 is a fantasy-noir detective mystery in the vein of Disco Elysium or Terry Pratchett’s ‘The Watch’ series: Will you use your devastating charm to coax info out of witnesses, investigate the crime scene using your brilliant mind and canny instincts, or use your capacity for a well-placed thump to get your squadmates out of trouble? Fight for Truth, Justice, and roughly 7gp per week plus allowances!
Spaces: 6 (all currently filled)
Age Rating: 15
Content Advisories: Murder, Violence, Suspense, Foul Language, liberal references to cop shows from the 70s, and (depending on player actions) possible themes of corruption. All subject to discussion before the game begins.

A/State Second Edition

System: Forged in the Dark
GM: Stephen McMorland
Description: The City, is the only place you have ever known, and you and your crew do everything you can to defend your little patch of it, your corner. You are known as Troublemakers and as long as you can avoid the attention of The Provosts and the Great Powers you are golden, however, Trouble is never far away and The City is full of mysteries, enigmas and danger, as well as fun. You will undertake missions to further your cause and try to survive and thrive.
Spaces: 6 (one available)
Age Rating: R18
Content Advisories: The setting is very gritty, there is reference to substance abuse, violence, police briutality, Oppression, psychological horrordeath, sufferning and basically, if it happens in Glasgow it happens here LOL

Bronzed Beginnings

System: FATE Core
GM: Logan Anderson
Description: A bronze age tech level story of a fantasy world in which the oldest city in existence is formed. High Fantasy with homebrew races and plenty of meddling gods. Very open and sandboxy. The players will determine the ultimate direction of the story.
Spaces: 5
Age Rating: 15
Content Advisories: Violence, drug use, strong language.

REPITCHES Wednesday Evening Listings

Champions of Azeroth

System: DnD 5e
GM: Graye Goldsmith
Description: A campaign set in the universe of World Of Warcraft taking place during the original era. I’m aiming for this to be a beginner-friendly campaign, though I’m welcoming players of all skills to join in.
Spaces: 5
Age Rating: 15
Content Advisories: Fantasy Violence, Strong Language, possible themes of War

The Gate of Dreams

System: DnD 5e
GM: Marina Wallace
Description: High fantasy, political drama – involving intrigue, combat and magic. Set in a Kingdom beset by enemies on all sides, it will be up to the players to choose what path lies ahead for the kingdom. Themes of war, betrayal and conflict, with players having positions of power in court.
Spaces: 6
Age Rating: 12
Content Advisories: Fantasy violence, war.

The Plunder of Stable Alba

System: Ars Magica 5e
GM: Angus Balkham
Description: In early 13th century Scotland, as King William prepares his young son for the throne, a threat arises in the north to challenge his rule. This would not normally concern members of the Order of Hermes, a Europe-wide collection of wizards sworn to non-intervention in mundane politics, but this event carries ancient echoes of a dark secret in the Order’s history… In this game, players will play various members of a group of magic-users and their community in a world that works as people of the Middle Ages imagined it. Tremendously powerful magic is available with players designing their own spells, but they might contend with angels, demons and faeries as much as with politics and the church. (This campaign is focused on interaction with other humans, but is open to player ideas.)
Spaces: 5
Age Rating: 12
Content Advisories: Likely immediate threat and light fantasy violence; possibly other risks, which will be discussed before play

Rime Of The Frostmaiden

System: DnD 5e
GM: Jamie Wheeler
Description: North of the Spine of the World and west of the towering Reghed Glacier is a frigid expanse few dare to explore, let alone inhabit. For two long years, the god of winter’s wrath has kept the sun from rising in Icewind Dale. Suspicion and desperation eat away at settlements plunged into perpetual darkness. And still greater threats may loom on the horizon. Icewind Dale: Rime of the Frostmaiden is a tale of dark terror that revisits the forlorn, flickering candlelight of Ten-Towns and the many bone-chilling locations that surround it.
Spaces: 5
Age Rating: 15
Content Advisories: Horror, Dark fantasy, Fantasy violence, Death by freezing, TBH not finished reading the campaign, so not sure

Adventures in Maegorico

System: Dungeon World
GM: Brooks Elder
Description: A fun-filled romp across an fantastical land! Explore ancient tombs, do battle with fearsome monsters, solve tricky puzzles, and discover magical treasures.
Spaces: 7
Age Rating: 12
Content Advisories: Fantasy violence, spiders

Abomination Vaults

System: [Unavailable]
GM: John Hotson
Description: [Unavailable]
Spaces: 5
Age Rating: [Unavailable]
Content Advisories: [Unavailable]

Conquest of Eorzea

System: [Unavailable]
GM: Lachlan Ainslie
Description: [Unavailable]
Spaces: 4
Age Rating: [Unavailable]
Content Advisories: [Unavailable]

Sunday Evening Games Listings

The post here is for information only, and sign-ups for games will happen live in Teviot Dining Room 7pm Sunday 25th after the GMs have pitched their games.

Test of the Topaz Champion

System: Adventures in Rokugan (a 5e SRD game)
GM: Roderick Easton
Description: For thousands of years, the samurai of the Great Clans have served the Hantei Emperor in guiding this land’s destiny. But now, danger besets Rokugan on all sides. While the Great Clans march to war with one another, blood magic users corrupt the Empire from within, the spirits of the restless dead haunt its wilds, and to the south, hordes of foul oni batter against the Kaiu Wall, the last defense against the vile demons pillaging Rokugan. With the Great Clans distracted on all fronts, it falls on brave warriors and adventurers to protect the common folk and fight these threats. Do you have what it takes to defeat these ancient evils and ensure the Emerald Empire stands for another thousand years? The system for this game is based on that of Dungeons & Dragons, but with a completely different set of Species, Classes, Backgrounds and Feats.
Spaces: 6
Age Rating: 15
Content Advisories: Violence

Planescape: Esoterica

System: DnD 5e
GM: Leo
Description: Set in the D&D setting of “Planescape,” the players will play a group of adventurers trudging around the multiverse, visiting surreal vistas and conversing with freaks of all shapes and alignments. This campaign will be episodic and incorporate both modules and custom made elements, and can be altered significantly based on if the players have specific desires for their characters. The focus will be on narrative and exploration, and as such making a somewhat detailed character and backstory will be quite helpful, as I almost always use character’s background elements within the story. I am fairly lenient when it comes to rules and mechanics, meaning I would recommend people who prefer very tactical and strategic combat to probably steer clear. The general tone will be surreal and unsettling, both in part due to the setting of Planescape itself and also my general proclivities as a DM.
Spaces: 6
Age Rating: 18
Content Advisories: body horror, gore, disease, madness and psychological themes

Pennies of Blood

System: DnD 5e
GM: Aemilia Kibble
Description: Pennies of Blood is a campaign done in the style of Penny Dreadfuls, gothic serial literature from the Victorian period. The campaign will be composed of chapters spanning at least one (probably more) session(s) each, which consist of largely self-contained mysteries inspired by classic Penny Dreadfuls, set in and around the sprawling industrial city of Gévren. There will be elements of gothic horror, mystery and adventure as you are thrust into the underworld of the vast, smoggy and labyrinthine metropolis.
Spaces: 6
Age Rating: 15
Content Advisories: Gore, Strong Language, Rats, Bugs, Violence

Lady Blackbird

System: Lady Blackbird
GM: Elisaveta Lavrentieva
Description: Lady Blackbird is a noble on the run from an arranged marriage from Count Carlowe. She hired a smuggler skyship, The Owl, to escape the Ilysium world to the end of the Remnants, where she can be reunited to the pirate king Uriah, her once secret lover. However, The Owl has been captured by the Imperials, and it’s not long until the crew’s identity is revealed… Romance is a key theme here, and the game comes with pre-made characters. It is a simple ruleset, so it is good for beginners. There shall be skyship battles, sky squids, dastardly escapes, and more!
Spaces: 5
Age Rating: 15
Content Advisories: Romance, fantasy violence, escaping law

Trail of Destruction

System: DnD 5e
GM: Noah Lenhardt
Description: Disaster might strike at any moment, as you and your party enter the ancient and volcanic land of Tletepec. The land is in the throes of monster attacks and unexplained earthquakes, causing the region’s leaders to ask for help. Your party has been hired by a wealthy benefactor to investigate the origins of these disasters. Take up arms, slay evil monsters, and prevent the land from succumbing to ancient fury. An adventure for 8th-level characters.
Spaces: 5
Age Rating: 15
Content Advisories: Violence, blood, natural disasters, will discuss with players what they are comfortable with before the game

Vampire The Masquerade

System: Vampire The Masquerade
GM: Craig Oxbrow
Description: Vampires exist in a world that looks like ours, hunting and fighting for power in the night. A game about what it takes to survive and stay sane in a society of monsters.
Spaces: 6
Age Rating: 15
Content Advisories: Blood,, horror violence, crime, slavery, occult

Monster of the Week

System: Monster of the week
GM: Holly Rankin
Description: This is a game about hunting monsters and solving mysteries. Exact theming/setting of the game can vary on what the players want. The default setting is based off shows like Buffy and Supernatural (although I have never actually seen either show, so there may or may not be a resemblance). Game mechanics are pretty simple so it is beginner friendly. There are some horror elements by the nature of the game.
Spaces: 5
Age Rating: 12
Content Advisories: violence, horror, potential character death

The Hollow Lord’s Revenge

System: DnD 5e
GM: Samuel Williams
Description: DISCLAIMER: This game’s slots have been filled. However, if a slot opens up feel free to join!

After a daring expedition into a cursed, war-torn city, your group finally has a solution to the debt collectors nipping at your heels: the Codex Infinitalis, an artifact from a time before the False Prophets and the Sundering that followed. Unfortunately, the priceless book didn’t turn itself into currency when you found it, so your wishes haven’t come true just yet. Elsewhere, a mysterious benefactor seeks adventurers to investigate strange happenings over the horizon, as well as the acquisition of a certain powerful artifact. People are often quick to call coincidence these days, but the world is rarely so lazy. In any case, there is blood to be spilled, mysteries to solve and airships to ride. A D&D 5e adventure in a homebrew setting, this game will be a mini-campaign of roughly 10-15 sessions, filled with high fantasy adventure mixed in with some darker elements to keep things interesting. Both newcomers and veterans are welcome!
Spaces: 5
Age Rating: 18
Content Advisories: Strong Language, Strong Fantasy Violence, Risk of Character Death, Mild Horror/Terror Elements, Injury Detial

Everyone’s a goblin

System: DnD 5e
GM: Jules Alekseeva
Description: After a party of adventurers met its untimely demise in a spiked pit of a goblin camp, the chief has decided to bestow all of their equipment onto a crack team of goblins – you. Everyone starts as a lv1 goblin adventurer, going on missions to aid the goblin camp, stealing nice things for your own enjoyment, and potentially figuring out the greater significance of an inherited artefact. I’m planning a chill player-centered game, for new or experienced players alike.
Spaces: 5
Age Rating: 15
Content Advisories: Fantasy violence, disqusting doblin habits

The Oldest City – Foundations and Family Means Business

System: FATE Core
GM: Logan Anderson
Description: These two campaigns (one afternoon, one evening) have been designed to be inexorably linked. The first will be a bronze age tech level story of a fantasy world in which the oldest city in existence is formed. High Fantasy with homebrew races and plenty of meddling gods. The second is set thousands of years in the future where, 25 years after a cosmic scale war between gods, the world this city is on is opened up to a whole myriad of other civilisations and cultures. The ruling class of this city, the Fatebreakers, are in a weakened state after the war and a death of one of their leaders. So a variety of organisations seek to wrest control of the city behind the scenes. This second campaign will be sci-fantasy with a very variable level of technology. Elevator pitches: Foundations will be a bronze age fantasy campaign centered around the founding of a city state. Family Means Business will be a mafia-style game of politics and cloak-and-dagger power struggles in an ancient urban playground. Both will be very open and sandboxy. The players will determine the ultimate direction of the story.
Spaces: 5
Age Rating: 15
Content Advisories: Violence, drug use, strong language.

Sunday Afternoon Games Listings

The post here is for information only, and sign-ups for games will happen live in Teviot Dining Room 1pm Sunday 25th after the GMs have pitched their games.

A/State Second Edition

System: Forged in the Dark
GM: Stephen McMorland
Description: The City, is the only place you have ever known, and you and your crew do everything you can to defend your little patch of it, your corner. You are known as Troublemakers and as long as you can avoid the attention of The Provosts and the Great Powers you are golden, however, Trouble is never far away and The City is full of mysteries, enigmas and danger, as well as fun. You will undertake missions to further your cause and try to survive and thrive.
Spaces: 5
Age Rating: R18
Content Advisories: The setting is very gritty, there is reference to substance abuse, violence, police briutality, Oppression, psychological horrordeath, sufferning and basically, if it happens in Glasgow it happens here LOL

Wanderers

System: Wanderhome
GM: Rowan Edmunds
Description: In a Ghibli inspired DMless system, I will be your guide as we wander the world in the wake a of great strife and catastrophe: exploring, helping forgotten tiny gods and healing the broken.
Spaces: 5
Age Rating: PG
Content Advisories: heartbreak, trauma and mundane issues, maybe fantasy violence in flashbacks

New Defenders

System: Mutants and Masterminds (3rd Edition)
GM: Aidan Hurst
Description: Marvel-style superheroes game, which will be in a new setting (mostly like our modern world but it has people with superpowers). The players are members of a superteam which got its start in WW2 and has existed in some form or other up to the present day. Game will be quite character focused. Character creation session will involve discussion of lines and veils.
Spaces: 6
Age Rating: 12
Content Advisories: none (established in lines/veils in session)

Buffy The Vampire Slayer

System: Buffy The Vampire Slayer
GM: Craig Oxbrow
Description: A lighthearted action urban fantasy game based on the series (knowledge of the series not required but probably helps) using a light somewhat narrative system.
Spaces: 6
Age Rating: 12
Content Advisories: Blood, monsters, fantasy violence

Tales From Night Watch 13

System: Dungeons and Dragons 5th Edition
GM: Alex “Grim” Lutman
Description: It is 1:44am in the great citadel of Stalhex, and someone has just been murdered in a way that wasn’t possible yesterday. The only people who know this are Night Watch 13, a single squadron of the Stalhex Night Watch, and though they don’t know it yet, they may just be the only people standing between The City of Stone and total oblivion. Night Watch 13 is a fantasy-noir detective mystery in the vein of Disco Elysium or Terry Pratchett’s ‘The Watch’ series: Will you use your devastating charm to coax info out of witnesses, investigate the crime scene using your brilliant mind and canny instincts, or use your capacity for a well-placed thump to get your squadmates out of trouble? Fight for Truth, Justice, and roughly 7gp per week plus allowances!
Spaces: 5
Age Rating: 15
Content Advisories: Murder, Violence, Suspense, Foul Language, liberal references to cop shows from the 70s, and (depending on player actions) possible themes of corruption. All subject to discussion before the game begins.

The Oldest City – Foundations and Family Means Business

System: FATE Core
GM: Logan Anderson
Description: These two campaigns (One Afternoon, One in the evening) have been designed to be inexorably linked. The first will be a bronze age tech level story of a fantasy world in which the oldest city in existence is formed. High Fantasy with homebrew races and plenty of meddling gods. The second is set thousands of years in the future where, 25 years after a cosmic scale war between gods, the world this city is on is opened up to a whole myriad of other civilisations and cultures. The ruling class of this city, the Fatebreakers, are in a weakened state after the war and a death of one of their leaders. So a variety of organisations seek to wrest control of the city behind the scenes. This second campaign will be sci-fantasy with a very variable level of technology. Elevator pitches: Foundations will be a bronze age fantasy campaign centered around the founding of a city state. Family Means Business will be a mafia-style game of politics and cloak-and-dagger power struggles in an ancient urban playground. Both will be very open and sandboxy. The players will determine the ultimate direction of the story.
Spaces: 5
Age Rating: 15
Content Advisories: Violence, drug use, strong language.

Wednesday Pitch Listings

The post here is for information only, and sign-ups for games will happen live in the Teviot Dining Room Wednesday 21st September 7pm.

Champions of Azeroth

System: DnD 5e
GM: Graye Goldsmith
Description: A campaign set in the universe of World Of Warcraft taking place during the original era. I’m aiming for this to be a beginner-friendly campaign, though I’m welcoming players of all skills to join in.
Spaces: 5
Age Rating: 15
Content Advisories: Fantasy Violence, Strong Language, possible themes of War

The Gate of Dreams

System: DnD 5e
GM: Marina Wallace
Description: High fantasy, political drama – involving intrigue, combat and magic. Set in a Kingdom beset by enemies on all sides, it will be up to the players to choose what path lies ahead for the kingdom. Themes of war, betrayal and conflict, with players having positions of power in court.
Spaces: 6
Age Rating: 12
Content Advisories: Fantasy violence, war.

Wanderers

System: Wanderhome
GM: Rowan Edmunds
Description: Using a studio ghibli inspired DMless system I will be your guide in exploring the recovery of a country after a period of strife and running around as animal people befriending monsters, exploring, helping small and forgotten gods, and making the world a better place.
Spaces: 4
Age Rating: PG
Content Advisories: Heartbreak and quiet loss, mundane issues, potential fantasy violence

The Plunder of Stable Alba

System: Ars Magica 5e
GM: Angus Balkham
Description: In early 13th century Scotland, as King William prepares his young son for the throne, a threat arises in the north to challenge his rule. This would not normally concern members of the Order of Hermes, a Europe-wide collection of wizards sworn to non-intervention in mundane politics, but this event carries ancient echoes of a dark secret in the Order’s history… In this game, players will play various members of a group of magic-users and their community in a world that works as people of the Middle Ages imagined it. Tremendously powerful magic is available with players designing their own spells, but they might contend with angels, demons and faeries as much as with politics and the church. (This campaign is focused on interaction with other humans, but is open to player ideas.)
Spaces: 5
Age Rating: 12
Content Advisories: Likely immediate threat and light fantasy violence; possibly other risks, which will be discussed before play

Rime Of The Frostmaiden

System: DnD 5e
GM: Jamie Wheeler
Description: North of the Spine of the World and west of the towering Reghed Glacier is a frigid expanse few dare to explore, let alone inhabit. For two long years, the god of winter’s wrath has kept the sun from rising in Icewind Dale. Suspicion and desperation eat away at settlements plunged into perpetual darkness. And still greater threats may loom on the horizon. Icewind Dale: Rime of the Frostmaiden is a tale of dark terror that revisits the forlorn, flickering candlelight of Ten-Towns and the many bone-chilling locations that surround it.
Spaces: 5
Age Rating: 15
Content Advisories: Horror, Dark fantasy, Fantasy violence, Death by freezing, TBH not finished reading the campaign, so not sure

Arcane but with vampires

System: Brinkwood (forged in the dark)
GM: Alan
Description: Take Arcanes magic/steam-punk and add blood drenched vampire overlords and dark pacts. When blood is the currency, and capitalist parasites literally eat the poor, making pacts with dark forces from the mines seems like the lesser evil. You are the rebels trying to bring down the empire. What allies will you find, what friends will you lose, what will be left of you by the time you succeed. Horror themes, oppressive capitalism, bloody violence and self sacrifice.
Spaces: 3
Age Rating: 15
Content Advisories: Violence, horror, oppression

Autumn 2022 Room Bookings

Almost all are in the Dining Room, but watch the times, they do move around a bit from week to week.

Every 6 weeks or so, we repeat the campaign pitches, this allows you to move between games or even start GMing your own!

Time SlotDateTimeRoomNotes
Wednesday21/919:00-23:00Dining RoomCampaign Pitches
Sunday Afternoon25/912:45-16:00Dining RoomCampaign Pitches
Sunday Evening25/919:00-22:00Dining RoomCampaign Pitches
Wednesday28/919:15-22:45Dining Room
Sunday Afternoon2/1012:00-16:15Dining Room
Sunday Evening2/10TBCTBCTBC
Wednesday5/1019:45-23:00Dining Room
Sunday Afternoon9/1012:45-16:00Dining Room
Sunday Evening9/1019:00-22:00Dining Room
Wednesday12/10TBCTBCTBC
Sunday Afternoon16/1012:45-16:00Dining Room
Sunday Evening16/1019:00-22:00Dining Room
Wednesday19/1019:00-22:00Dining Room
Sunday Afternoon23/1012:45-16:00Dining Room
Sunday Evening23/1019:00-22:00Dining Room
Wednesday26/1019:00-22:00Dining Room
Sunday30/10TBCTBCHalloween!
Wednesday2/1119:00-22:00Dining Room
Sunday Afternoon6/1112:00-16:15Dining Room
Sunday Evening6/11TBCTBCTBC
Wednesday9/1119:00-22:00Dining RoomCampaign Re-pitches
Sunday Afternoon13/1112:45-16:00Dining RoomCampaign Re-pitches
Sunday Evening13/1119:00-22:00Dining RoomCampaign Re-pitches
Wednesday16/1119:00-22:00Dining Room
Sunday Afternoon20/1112:45-16:00Dining Room
Sunday Evening20/1119:00-22:00Dining Room
Wednesday23/1119:00-22:00Dining Room
Sunday Afternoon27/1112:45-16:00Dining Room
Sunday Evening27/1119:00-2200Dining Room
DecemberTBCTBCTBCTBC

Freshers Events

Welcome Adventurers!

For freshers this year we have a multitude of events:

Come to our Introductory games evening, after freshers fair in september — in <a venue>

Join for questions so geeky even you can answer them – – Online in the GEAS discord

Join the Committee to tour local Gaming Shops & Sights –

Campaigns will start the following week. These run every week in the same time slot through to Christmas
Wednesday Evening –
Sunday Afternoon –
Sunday Evening –

Online games will be starting the on a day TBC, on the GEAS discord

Summer Games Listings 2022

This is a listing of campaigns being re-pitched on Sunday, 12th June. Pitches will take place at 17:00 on the GEAS Discord server. Please note these games are being pitched on a Sunday but are not necessarily running during the Sunday slot every week.

To sign up to a game, please join the GEAS Discord at https://geas.org.uk/discord

The post here is for information only, and sign-ups for games will happen live on Discord after the GMs have pitched their games.

Continue reading “Summer Games Listings 2022”