November 2020 Wednesday Re-Pitch Listings

This is a listing of campaigns being pitched on Wednesday, 4 November 2020. Pitches will take place at 6 pm on the Geas Discord server. These games will take place on Wednesdays at the same time slot every week.

To sign up to a game, please join the Geas Discord at

The post here is for information only, and sign-ups for games will happen on Discord after the GMs have pitched their games live.

183: A Dead Desert Town

System: Dungeons and Dragons 5e
GM: Yves-Pearl
Description: They buried the dead far beyond Map’s Edge, out in the desert where they wouldn’t be disturbed. As the years went by and the graveyard grew and the journey out into the inhospitable waste of sand a grew too. Eventually it took days to take a body out, bury it, hold a service and return. So they built a town, amid of the acres of  barrows and tombs.
Its name is bigger than its population but of late its had far more folks passing through. Some of them have been venturing out past the vast boneyard and into the unforgiving desert beyond. Lights on the horizon in the dead of  night, whispers echoing off the canyons and more new faces than 183 has seen since its foundations were laid.
What has come to life out in 183?
(Part creeping eldritch horror part magical western, can I get a spooky yeehaw)
Format: voice & video on discord, there will be a shared google drive too.
Spaces: 4 to 5
Age Rating: 18
Content Advisories: Discussion of death and death rites, possible discussion mind control/hypnosis/gaslighting, some eldritch horror stuff

A Deal with the Devil

System: Pathfinder 2e
GM: Declan Kelly
Description: Years ago you made a deal with a devil for your soul, and today you received a mysterious letter from a stranger about getting it back. Elements of dark fantasy, planar travel, with a semi-serious tone but I welcome some player antics. Higher level campaign, leveling up by story progress, no Chaotic Evil characters.
Format: I’ll be running it on Roll20 but use discord for chat options
Spaces: 4
Age Rating: 18
Content Advisories: Body Horror, Religious themes, Morally Grey Choices

Drunk Space Pirate

System: Drunk Space Pirate (Homebrew)
GM: Morgan Kane
Description: Drunk Space Pirate is a collaborative storytelling game where everyone is the GM, because I’m a profoundly lazy person. In it, you have only three stats: Drunk, Space, and Pirate. In it, there is only one immutable rule: No happy endings. You are a merry (and very intoxicated) band of outcasts, rogues, hedonists, and swashbucklers, with a knack for escaping even the most dire of situations. It is after one such situation that we begin every session, as you, the only survivors, recount the tale to anyone who’ll listen over a pint or twelve, embellishing and omitting details as you see fit. Expect a lot of “Pirates of the Carribean – but in space!”-style action comedy, a big helping of hilarious sociopathy and backstabbing bastardry, and a generous sprinkling of incredibly cheap “oh, you like this character I made up? What if I kill them in front of you?” to taste.
Format: Voice (and video, if possible), with Google Sheets for character sheets/notes.
Spaces: 5
Age Rating: 15
Content Advisories: Strong Language, Excessive Alcohol Abuse, Imitable Behaviour, Swashbuckling, Comic Violence, Incredibly Serious Violence, Incredibly Gruesome Violence That May Or May Not Still Be Really Funny Depending On Your Sense Of Humour, and Moderate-to-Severe Peril.

A Hole in the Oak

System: Old School Essentials (aka D&D basic from 1981)
GM: Jamie Wheeler
Description: A hole in an old oak tree leads characters down to a maze of twisting, root-riddled passageways, the chambers of an ancient wizard-complex, and the banks of an underground river where once a reptile cult built their temples.
A dungeon crawl with simple rules, fragile/inept characters and (hopefully) cunning plans.
Format: voice/video probably also roll20 when I figure out how to use it
Spaces: 5
Age Rating: 15
Content Advisories: None that I’ve spotted yet.

Masks: a New Generation

System: Masks: a New Generation (PbtA)
GM: Vivek Santayana
Description: Now that the PCs have defeated the swarm of alien killer bees that were attempting to invade Earth, they are about to face their biggest and most harrowing threat yet: Prom. Masks is a game about teenagers dealing with the challenges of growing up, like self image, friendship, and the expectations of adults, while also just happening to be a team of superheroes with incredible powers out to save the world and make their mark in the history of superheroes. So an average day in secondary school involves fighting over the best table in the cafeteria, trying to find a date for Prom, and stopping an evil supervillain from destroying the city. You know, regular teenage things.
The tone of the game is that of teen superhero comics like X Men and Young Avengers. Players will play teenagers with awesome superpowers but very little self-control. The mechanics lean heavily on the emotional drama between characters. This is a Powered by the Apocalypse game, so it’s mechanically very simple and it focuses on the story. Players will have the opportunity to define elements of the world and the story, and I will be improvising heavily with that.
Format: Zoom voice and video, Discord for rolling dice.
Spaces: 3 to 5
Age Rating: 12
Content Advisories: The game may include romance depending on how players create their characters. There will be abstract, cartoon or comic book violence or threats, but no detailed or graphic depictions of violence.

Outlaws of Mt Hua

System: Hearts of Wulin
GM: Joe McLaughlin
Description: *All Under Heaven lies before Qin Shi Huangdi, the self declared “Son of Heaven”. All the petty kingdoms that once warred for dominance have fallen before the state of Qin. In this age of tyranny, cruelty is rife. But hope endures. The bravest sword-masters and sages have taken to the wilds, living beyond Imperial control and keeping resistance alive against all hope… *
A Wuxia-style adventure set in Qin Dynasty China, inspired by tales of high adventure like the Water Margin and Crouching Tiger, Hidden Dragon. Play larger than life heroes that have taken up arms against Qin tyranny. Confront not only the emperor’s servants but the complex networks of competing relationships and loyalties that surround you. Sacrifices must be made, bonds of kinship and brotherhood tested, and evil overcome.
Format: Voice only.
Spaces: 5
Age Rating: 15
Content Advisories: Strong Violence, Threat, References to authoritarianism and repression

Rock, Paper, Sand

System: Call of Cthulhu 7e
GM: Jules
Description: We first meet our Investigators in the brightly lit foyer of Mottkins & Rumpterfrabble attorney at law, as they await the reveal of professor Deiggit’s will. Cheerfull sounds of the city are all left behind the heavy oaken doors of the office, as you are left alone with occasional cracks coming from the fireplace and your grim thoughts. Respected scholar, world traveller, loyal friend and a well-renown cat lover never returned to his eight beloved fluffy fellas after leaving for a relaxing vacation in Italy. Is it money, a touching hearty letter or a bone chilling mystery that the will holds? The clock strikes half past eleven – time to enter the office and see for yourselves.
Format: Discord voice + roll20
Spaces: 3 to 5
Age Rating: 18
Content Advisories: Blood, corpses and insanity

A Tale of Heroes

System: Homebrew
GM: Alan Jackson
Description: Once upon a time, it was a fantasy land of storybook grandeur. Ruled by the Good King and the Wise Queen, with heroes like the Old Sage and Bold Knight supporting. Against them stood the Dark Lord, the Sinister Sorceress and so on. Famous roles, of grand stories.
Now, they are gone.
The power of story has shattered,  scattered over hundreds of candidates. People with touches of story, possibilities for greatness.
You are some of them. What will you do with this potential?
Your group has chosen to be the heroes of a community. It’s fate is your fate. How will the story of them, and thus you grow.
Format: Zoom, custom Discord dice bot
Spaces: 2 to 3
Age Rating: 15
Content Advisories: Violence. Consequential Moral choices